Art Direction
From pre-production to full production.
Not only Visual
Pre-production and production art direction services, ranging from building, guiding, supervising, and mentoring teams to establishing production pipelines that maintain consistency across different departments.
This also includes defining visual style guides, developing character designs, and creating all the documentation needed to support artists throughout the entire production process.
Team Management
- Hire and mentor the team;
- Brief and supervise the team;
- Improve cross-department communication;
direction guidelines
- Define visual style guidelines;
- Support narrative and game design development.
Take a look at the case study below, or use the links on the side to explore additional case studies.
Official Announcement Trailer featuring David Hasselhoff
Characters
Character design Supervising
I also developed several early character sketches during the pre-production phase.
These materials were primarily created to brief the artists for the next stage of development.
Character Design by Nunzio Cafagna;
Colors & Shading by Anastasia Kutsenko;
Art direction by Gaetano Leonardi.
Sculpting x videogame
3D Character design
After identifying a production bottleneck in the 3D character department, particularly in translating designs from 2D to 3D, I introduced a method commonly used in animation and the video game industry: rapid sculpting blockouts.
This approach proved highly effective, allowing us to optimize the production pipeline and approve eight character blockouts in less than a week.
SpongeBob is the property of Nickelodeon.





































