I lead your idea out.

Creative Director & Art Director with over 20 years of experience across video games, animation, editorial, and entertainment, working at the intersection of art direction, game design, and narrative design.

I help teams turn ideas into strong, coherent visual and gameplay-driven worlds, defining clear artistic and design direction that survives production, scale, and deadlines. My work bridges vision, storytelling, and interactive design, from early concept and worldbuilding to hands-on in-engine implementation.

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Art Direction & Authorship

I’ve collaborated with international studios and publishers on AA and indie games, including serving as Art Director and game design contributor on SpongeBob: Titans of the Tide, and as co-author, visual lead, and narrative/game design collaborator on the award-winning game Still There.

Helping emerging creatives

Alongside production, I’ve taught Art Direction and Visual Storytelling at institutions such as IED and Link Campus University, helping emerging creatives connect creative intent, gameplay, and production realities.

Beyond art direction

My role often extends beyond art direction into creative and design leadership: supporting clarity through visual design, reviewing and guiding multidisciplinary teams, and producing documentation that helps artists and designers move in the same direction with confidence.

Core skills

  • Creative & Art Direction
  • Game Design & Narrative Design
  • Visual Worldbuilding & Style Definition
  • Gameplay Clarity through Visual Design
  • Team Leadership & Mentorship
  • Cross-disciplinary Communication